![Unity 2018 Artificial Intelligence Cookbook(Second Edition)](https://wfqqreader-1252317822.image.myqcloud.com/cover/543/36699543/b_36699543.jpg)
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Facing objects
Real-world aiming, just like in combat simulators, works a little differently to the widely-used automatic aiming process in almost every game. Imagine that you need to implement an agent controlling a tank turret or a humanized sniper; that's when this recipe comes in handy.